[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=1, block=true)] [Background(image="bg_forest",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]759年 [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [charslot(slot="m",name="avg_4221_ju_1#1$1",duration=1.5)] [delay(time=2)] [name="矩"]右脚......嗯,也差不多磨好了。 [name="矩"]好不容易重塑了身形,做的第一件事,竟然是替人赴死...... [name="矩"]该上路了—— [dialog] [charslot] [playsound(key="$d_avg_walkmeadow")] [charslot(slot="m",name="avg_2027_wang_1#1$2",duration=1)] [delay(time=2.5)] [charslot(slot="m",name="avg_4221_ju_1#6$1")] [name="矩"]是你。 [charslot(slot="m",name="avg_4221_ju_1#3$1")] [name="矩"]不对,你是祂,但你又不是祂,你是......嘶...... [name="矩"]有趣,有趣。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]往日的仇敌变成你眼前这副四分五裂的模样,过去的追随者也成了一班乌合之众,你感想如何? [charslot(slot="m",name="avg_4221_ju_1#2$1")] [name="矩"]谈何仇敌? [name="矩"]无非做了个梦,耽搁了未竟之事而已。梦醒前逃得一命,没死在大狩猎的铁蹄之下,梦醒后死在这里,倒也不坏。 [charslot(slot="m",name="avg_4221_ju_1#1$1")] [name="矩"]但你不该在这里悄无声息地杀死我。你最好让我死在炎国的军队阵前,不然,还会有一班又一班的疯癫狂人打着我的名号送死。 [name="矩"]那才是我不愿意见到之事。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]......活不下去的人自然会揭竿而起,究其原因,未必与你有关。 [name="望"]我不会杀你。正相反,你不能死。 [charslot(slot="m",name="avg_4221_ju_1#1$1")] [name="矩"]你不诛我这个“首恶”,反倒要来帮我?倒是有趣。 [name="矩"]那你想怎么处置那帮自诩的“山海众”?虽说只是一鳞半爪,可老木匠的法术毕竟流传到了他们手里,和我不能说没有情分。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]你走,他们自然会活下来。 [charslot(slot="m",name="avg_4221_ju_1#1$1")] [name="矩"]怎讲? [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]炎国的这支军队要拿的是你,不是他们。而你要走,并不困难。 [name="望"]若是真有什么阻碍,我会帮你。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]至于这支山海众,他们大概还能支撑两日。两天过后,他们会全军覆没,炎国的军队也会折损三成。 [name="望"]若是你留在这儿替他们赴死,他们只会更加狂热,死战不退。 [name="望"]而你一走,他们会逃,炎国军队也会因达成目的而罢兵。 [name="望"]你想要止战,唯有此路。 [charslot(slot="m",name="avg_4221_ju_1#4$1")] [name="矩"]你果然是祂......不,你不完全像祂。在人心筹谋一道,你强过祂十倍。 [name="矩"]我今天欠了你这么大的恩情,你又想从我这儿得到什么? [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]一手闲棋而已,有用则用,无用也就罢了。 [charslot(slot="m",name="avg_4221_ju_1#1$1")] [name="矩"]呵......你这样讲,反倒让我不甘心了。 [name="矩"]我答应你,这一份恩情,我将来必定还你。 [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]你不知我要做的事,又如何谈得上帮我? [charslot(slot="m",name="avg_4221_ju_1#3$1")] [name="矩"]连巨兽都是你口中的“闲棋”,你所谋算的,必定不在人,而在己。所谓四分五裂,究竟裂成了多少? [charslot(slot="m",name="avg_2027_wang_1#1$2")] [name="望"]......十二。 [charslot(slot="m",name="avg_4221_ju_1#1$1")] [name="矩"]最终留下的,到底是“十二”,还是那个“一”,你所关心的,想来也只有这件事了。 [name="矩"]姑且给阁下一个建议,独木难成林,你想做的事可谓逆天而行,最好多寻助力。 [name="矩"]你也应当多去问问你那些兄弟姐妹,是否能给出些和你不尽相同的解法。你们这样的存在,本就不可以寻常的道理法度考量。 [name="矩"]但愿你能寻到一个解法,也算为这世上生灵除去了一桩祸患...... [charslot(slot="m",name="avg_2027_wang_1#4$2")] [name="望"]...... [Dialog] [CameraEffect(effect="Grayscale", fadetime=1, keep=true, initamount=0, amount=1, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [charslot(slot = "l", name = "avg_2027_wang_1#1$2")] [charslot(slot = "r", name = "avg_2023_ling_1#1$1")] [Background(image="70_g11_oldpavilion",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "r", name = "avg_2023_ling_1#7$1",focus="r")] [name="令"]只要我的这个梦没有磨损殆尽,只要我的梦里还有我们十二个人,我们就永远不会彻底消失。 [name="令"]虚则实之,大道逍遥,大抵如是。 [charslot(slot = "l", name = "avg_2027_wang_1#11$2",focus="l")] [name="望"]我却只听见你想背上一副轭,一副最重的轭。 [name="望"]你只是把一家人全部拖入了岁兽将醒未醒的那一刻,又把那一刻在你自己清醒的梦里延展为永恒...... [name="望"]可你又能迁延多久? [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]把这人间的所有佳酿都喝到尽兴,怎么样? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]......我还是希望能有一条不必如此困顿的路。 [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]我们和祂本就谈不上对等,若不困顿,又怎么可能在死中求活? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]我懂。可...... [charslot(slot = "l", name = "avg_2027_wang_1#4$2",focus="l")] [name="望"]......救矩兽并非我一时兴起。 [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]怎么又说起这个?你做事当然有原因,只是你往往看得太远,却忘了近处的...... [charslot(slot = "r", name = "avg_2023_ling_1#3$1",focus="r")] [name="令"]等等,你是说? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]我是受人所托。 [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]谁? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]后兽。 [charslot(slot = "r", name = "avg_2023_ling_1#9$1",focus="r")] [name="令"]那位老头,竟然也还活着? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]祂没有像山海众那样的拥趸,也因此避开了大炎的监视。我帮祂脱离了大炎可触及的范围之后,祂才告诉我矩兽的事。 [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]......这件事,告诉大哥了吗? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]未曾。 [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]......该乖觉的时候,你倒也挺乖觉的。 [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]我庇护后兽离开炎国地界后,也曾向祂询问破局之法,祂说的一句话的确让我有所启发。 [charslot(slot = "l", name = "avg_2027_wang_1#3$2",focus="l")] [name="望"]“我未必在祂梦中,祂未尝不在我梦中。” [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]哈,那个老头子还是这般有趣,有机会的话还真想和祂对饮一回了。 [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]岁兽最近异常活跃,很有可能,是梦中有什么东西正在惊扰祂,才大大加快了祂醒来的速度。 [name="望"]尽管只是治标之策,但我若是能入祂梦中,看清究竟是何物作祟...... [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]招招行险,你不怕惊醒祂? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]祂七十年后醒来,还是七天后醒来,于我们而言,真有那么大区别吗? [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]......若是我不帮你? [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]我会另想办法。 [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]这办法包不包括和我相关的馊主意,比如,偷到我头上来? [charslot(slot = "l", name = "avg_2027_wang_1#10$2",focus="l")] [name="望"]...... [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]不说话,看来是默认了? [charslot(slot = "r", name = "avg_2023_ling_1#1$1",focus="r")] [name="令"]......唉。 [name="令"]答应我,你不会在梦中轻举妄动。 [charslot(slot = "l", name = "avg_2027_wang_1#3$2",focus="l")] [name="望"]要是有违诺言—— [charslot(slot = "r", name = "avg_2023_ling_1#9$1",focus="r")] [name="令"]停。 [name="令"]家人之间,没必要这么赌咒发誓。 [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]...... [charslot(slot = "r", name = "avg_2023_ling_1#4$1",focus="r")] [name="令"]但也别让我伤心。 [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]嗯。 [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]好了,既然你答应我,那就喝了这盏酒吧。酒盏一并送你。 [dialog] [playsound(key="$d_avg_plateplace")] [delay(time=1)] [charslot(slot = "l", name = "avg_2027_wang_1#1$2",focus="l")] [name="望"]只是喝酒就足够了? [charslot(slot = "r", name = "avg_2023_ling_1#8$1",focus="r")] [name="令"]做梦而已,一盏酒便够了,难道还需要什么仪式不成? [charslot(slot = "l", name = "avg_2027_wang_1#10$2",focus="l")] 年纪稍长的代理人举起酒盏,一饮而尽。 [stopmusic(fadetime=2)] [playsound(key="$d_avg_drinkswllw")] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [delay(time=2)] [bgeffect(name="$eb_cnclouds",layer=1)] [Background(image="25_g07_fairyland_2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_2027_wang_1#4$2",duration=1)] [delay(time=2)] [charslot(slot = "m", focus = "n")] 头昏目眩,代理人还是强撑着用手臂支起身体。 不知何时,肘下的石桌已经变成了一块山石,石上青苔密布。 他确信,无论是在那片混沌之中,还是行走人间之后,他都未曾见过这样的风景。 他本就是祂,但祂的梦太过繁复,他不可能一一检视。 [charslot(slot = "m", name = "avg_2027_wang_1#1$2")] [name="望"]这里是...... [dialog] [charslot] [playMusic(key="$act16_loop", volume=0.6)] [bgeffect(name="$eb_dust_01",layer=2)] [bgeffect(name="$eb_whitemask",layer=3)] [playsound(key="$smallearthquake")] [CameraShake(duration=-1, xstrength=2, ystrength=1, vibrato=30, randomness=90, fadeout=true, block=false)] [Background(image="25_g08_pavilion",screenadapt="coverall",xScale=1.05,yScale=1.05, fadetime=3)] 战场。 空无与空无的战场。 [playsound(key="$d_avg_hugemonsterroar")] 代理人听见巨兽对巨兽咆哮,人类向人类挥刀,人类如潮水般冲向巨兽,又被巨兽窒息、碾碎、吞噬。 他甚至感受到巨兽痛苦的颤抖,人类巨大的武器上弦,蓄势待发...... 唯独目之所及,空无一物。 无形的巨兽行过地面,草木突兀地消失,露出黄黑的泥土。 无形的巨构击中峰峦,山体迸裂,岩石崩塌。 但祂一动不动。 祂恐惧,祂愤怒,祂疼痛,但祂无法反击,无法躲避,甚至无法发出哀鸣。 [charslot(slot = "m", name = "avg_2027_wang_1#6$2")] [name="望"]......祂的......梦魇?! [charslot(slot = "m", name = "avg_2027_wang_1#11$2")] [name="望"]我们十二人全部离开之后,祂的那些梦境便失却了可见的形象...... [charslot(slot = "m", focus = "n")] [playsound(key="$d_avg_naturaldisaster")] 代理人不由自主地向后退了一步,可就连山也在梦魇中震动。 他几乎站不稳了—— [dialog] [delay(time=0.5)] [StopSound(channel="a", fadetime=2)] [name="???"]哪怕是在梦里,也要记得看脚下啊。 [charslot(slot = "m", name = "avg_2027_wang_1#11$2")] [name="望"]谁?! [dialog] [charslot] [CameraShake(duration=1, xstrength=2, ystrength=1, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_2131_1#1$1",duration=1.5)] [delay(time=2.5)] [charslot(slot = "m", name = "avg_2027_wang_1#3$2")] [name="望"]......你如何能到这里? [charslot(slot="m",name="avg_npc_2131_1#4$1")] [name="后"]矩倒是想亲自来救你一命,可惜,祂那颗脑袋连自己做梦都勉勉强强,更不用说做别人的梦,这种地方还得是我来比较妥当。 [name="后"]也真是令人唏嘘,岁此刻的梦境,竟然已经残破至此......祸兮福所倚,福兮祸所伏。 [name="后"]你已经入了祂的梦,无论你愿与不愿,都已经以自己为笔,给祂的梦魇勾勒了一层线条。 [name="后"]看。 [charslot(duration=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [curtain(direction = 4,fillfrom = 0,fillto = 0.2,afrom=0,a=1, block=true,grad=true)] [Background(image="25_g07_fairyland_2",screenadapt="coverall",xScale=1.2, yScale=1.2, y=-200)] [backgroundTween(xFrom=-50, xTo=-100, duration=15, block=false)] [curtain(direction = 0,fillfrom = 0,fillto = 0.2,afrom=0,a=1, block=true,grad=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 后所指的方向,几乎不辨天地的极远处,空无之间,忽地出现了什么东西的黑色轮廓。 [playsound(key="$d_avg_gintcrturvive")] 巨兽。 [playsound(key="$d_avg_sldrchrg",volume=0.5,channel="1", loop=true)] [StopSound(channel="1", fadetime=5)] 人类。 武器。 一切仍然显得极不真实,让望想起一些炎国士兵带在身上的画册。 只要快速翻动,每一页上的图画就能连起来,让人觉得画上的死物在动,仿佛经了夕的点化一般。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [curtain] [Background(image="25_g07_fairyland_2",screenadapt="coverall")] [delay(time=0.5)] [charslot(slot = "m", name = "avg_2027_wang_1#3$2")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="望"]我会惊醒祂? [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]恰恰相反。 [name="后"]梦魇是不可能久长的。无论是谁,困在梦魇里,都只会一心想要醒来。有了这点轮廓,祂至少能多睡上一阵子。 [charslot(slot = "m", name = "avg_2027_wang_1#1$2")] [name="望"]那,福兮祸所伏,说的又是......? [charslot] 后没开口,但望已经看见了。 那些形象起初还生涩板滞,过了一会儿就渐渐顺畅起来。 并不是有了什么别的变化,只是黑色的轮廓之内,出现了一个白色的阴影。 [charslot(slot = "m", name = "avg_2027_wang_1#1$2")] [name="望"]那是什么? [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]......你们十二个人,每个人都从祂的梦里带走了一些东西,到祂放余离开之后,祂的旧梦逐渐模糊,新梦则终于空无一物。 [name="后"]不过留下的东西与其说是空洞,不如说更像一面空荡荡的镜子,等着照出第一个如梦之物的相貌。 [name="后"]那个东西......或者说,那个人,已经是你了。 [dialog] [charslot] [charslot(slot="m",name="avg_npc_2129_1#1$1",duration=1.5,bstart=0.3,bend=0.6)] [delay(time=2.5)] [charslot(slot = "m", name = "avg_2027_wang_1#6$2")] [name="望"]......这是?! [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]祂的梦魇,也是为祂填补了梦中空洞的你的倒影。 [charslot(slot="m",name="avg_npc_2131_1#5$1")] [name="后"]你曾跟我说过百年前那些发生在你家人身上的怪事,如今,这些怪事合而为一......只不过,是以你的形象。 [name="后"]这东西既是祂的造物,祂的傀儡,也是祂不愿面对的......倒影的倒影。 [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]该走了。 [charslot(slot = "m", name = "avg_2027_wang_1#1$2")] [name="望"]走? [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]不然呢?你还想杀了祂不成? [charslot(slot = "m", name = "avg_2027_wang_1#3$2")] [name="望"]如果这就是空洞的形状,将其杀死,也许就能彻底击溃祂残存梦中的意识。 [charslot(slot="m",name="avg_npc_2131_1#9$1")] [name="后"]......你这后生脑子虽快,说话却叫人心惊。 [name="后"]梦境外的岁兽,你尚没有能力杀死,梦境之中的祂,你就能杀得掉了? [name="后"]退一步讲,要是你有把握全身而退,那倒也行。 [charslot(slot = "m", name = "avg_2027_wang_1#11$2")] [name="望"]我有把握......玉石俱焚。 [charslot(slot="m",name="avg_npc_2131_1#9$1")] [name="后"]啧,你这混小子,是完全不听人言啊。 [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]说不得,只好让你挂念的人来劝你了。 [dialog] [charslot] [charslot(slot = "m", name = "avg_2023_ling_1#9$1",duration=1)] [delay(time=1.5)] [name="令"]二哥? [charslot(slot="m",name="avg_npc_2131_1#1$1")] [name="后"]他要以自己的命为代价,在这梦中将岁杀死。 [charslot(slot = "m", name = "avg_2023_ling_1#6$1")] [name="令"]......二哥,你答应过我的事情,转眼就可以抛到脑后? [charslot(slot = "m", name = "avg_2027_wang_1#3$2")] [name="望"]如此良机...... [name="望"]千载......难逢—— [charslot(slot="m",name="avg_npc_2131_1#3$1")] [name="后"]今天这事就到此为止。小姑娘,该带你这兄弟出梦了。再待下去,我们全都有危险—— [charslot(duration=1)] [dialog] [delay(time=1)] [focusparam(effect="Grayscale", blur=true)] [focusout(duration=2, type="char", from=0, to=1, block=false)] [focusout(duration=2, type="bg", from=0, to=1, block=false)] [Background(image="bg_white", fadetime=2)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=2)] [delay(time=1)] [charslot(slot="m",name="avg_2027_wang_1#10$1",duration=3)] [delay(time=3.1)] [focusout(duration=2, type="char", from=1, to=0, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3)] [Background(image="25_g08_pavilion",screenadapt="coverall",fadetime=2)] [delay(time=3)] [charslot(slot = "m", name = "avg_2027_wang_1#1$1")] [delay(time=0.5)] [name="望"]......这一回,是在这个梦中。 [name="望"]我窥见了你沉睡的梦境,也看到了自己的倒影。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="你看见了那倒影,而代价便是......在未来几百年中,为自己凭空制造了一个难以捉摸的劲敌。", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="重又面对此情此景,只怕是后悔难当了吧。", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot = "m", name = "avg_2027_wang_1#3$1")] [name="望"]一时不察,酿成大错。如果那时我就知道,你这面镜子照出的倒影,竟然也能离开梦境,潜入现实......我怎会轻易离开? [name="望"]......你究竟会藏身在哪? [charslot(slot = "m", name = "avg_2027_wang_1#1$1")] [name="望"]无妨......我总会找到你。 [dialog] [focusout(duration=2, type="bg", from=1, to=0, block=true)] [name="望"]嗯。该走了。 [dialog] [charslot] [playsound(key="$d_avg_wind")] [delay(time=1)] 后显然不愿再在此处有片刻停留。祂手中朴素的木棍在空中堪堪一划,三个人的身影便瞬间消失...... 可祂与令都未察觉的是,他们带走的,只是许多棋子中的一枚。 出梦之后,那枚棋子也会破碎,而后与令再想回到这梦中时,所站的山头,绝无可能与现在这座相同。 [dialog] [charslot(slot = "m", name = "avg_2027_wang_1#4$1",duration=1)] [delay(time=1.5)] [name="望"]别再回来找我了。 [name="望"]不值得。 [dialog] [PlaySound(key="$d_avg_clothmovementsp")] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] 代理人周身忽然迸出浓烈的黑气,下一个瞬间,他已经飞身跳下眼前的悬崖,冲入无物之物的阵中。 [charslot] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraShake(duration=0.5, xstrength=5, ystrength=5, vibrato=50, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_hugemonster_sad",delay=1)] 地平线处,兽形的巨大轮廓似乎被什么东西命中,发出震动山河的哀鸣。 黑色线条勾勒出的灰白人潮迅速吞没了巨兽的轮廓,朝着代理人涌来。 人潮如海潮,远时似乎只是一道细细的线,可涌到面前,才知道浪潮滔天。 [dialog] [playsound(key="$d_avg_sldrchrg", loop=true, channel="a",volume=0)] [SoundVolume(volume=0.4, channel="a",fadetime=3)] [delay(time=1)] 玄甲,素袍,铁色的刀剑,惨白的弓。 千年前的炎国装备密密麻麻,宛如一幅未上色的工笔画,即将漫上代理人的脚边。 [CameraShake(duration=0.1, xstrength=5, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$swordtsing5")] 第一个甲士冲到代理人身前,带着法术残影的矛头直扑代理人咽喉,又被代理人一刀斩断。 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_2027_wang_1#11$1")] [name="望"]来! [charslot] 一字喝出。 在他面前,岁兽梦中的万千军队为之一滞...... 而后涌向他,如同一条被那一字封冻了一个瞬间的冰河。 [dialog] [playsound(key="$d_avg_erthshkng")] [CameraShake(duration=3, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [Dialog] [StopSound(channel="a", fadetime=2)] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [bgeffect] [delay(time=1)] [Background(image="70_g9_oldbattlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)] [charslot(slot = "m", name = "avg_2024_chyue_1#8$1",duration=0.5)] [delay(time=1)] [name="朔"]这究竟是......怎么回事? [Dialog] [charslot] [charslot(slot = "m", name = "avg_npc_2134_1#1$1",duration=1,bstart=0.2,bend=0.4)] [delay(time=1)] [charslot(slot ="m", action="shake", power=5, times=30, duration=0.3)] [delay(time=0.5)] [name="力竭的秉烛人"]朔、朔先生...... [charslot(slot = "m", name = "avg_2024_chyue_1#6$1")] [name="朔"]你是......令的秉烛人?她怎么了? [dialog] [charslot] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_hugemonsterroar")] [delay(time=0.5)] 只是一句话的工夫,一只山岳般的巨爪便朝着朔的头顶直压下来。 [CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_hghtweris",channel="2")] [PlaySound(key="$d_avg_punchairwall")] 朔挥拳相迎,天地随之颤动。 一击不成,岁兽的注意力转向另一侧,祂来不及舔舐自己身上血如江涌的伤口,迎向了那边刚刚组装好的巨大兵器。 [charslot(slot = "m", name = "avg_npc_2134_1#1$1",bstart=0.3,bend=0.5)] [name="力竭的秉烛人"]我们......快要拦不住祂了。 [name="力竭的秉烛人"]禁军折损过半,调来岁陵的玉门边军已经几乎全军覆没......! [name="力竭的秉烛人"]我们已经调集了百灶周围四座城市的全部守军,只希望至少能在祂毁灭下一座城市之前...... [charslot(slot="m",name="avg_2024_chyue_1#5$1")] [name="朔"]望现在在哪里......到底在哪里?! [charslot(slot = "m", name = "avg_npc_2134_1#1$1",bstart=0.3,bend=0.5)] [name="力竭的秉烛人"]你现在找他又有什么用? [name="力竭的秉烛人"]是令在岁兽突然惊醒时将其余人护在梦中,是你协同大炎军队对抗岁兽......除了那罪人,还有谁可能惊醒岁兽?! [charslot(slot="m",name="avg_2024_chyue_1#7$1")] [name="朔"]那......罪人...... [charslot(slot="m",focus="n")] [name="???"]大哥? [dialog] [charslot] [Background(image="70_g9_oldbattlefield",screenadapt="coverall")] [bgeffect(name="$eb_smoke_ptc",layer=1)] [charslot(slot = "m", name = "avg_2023_ling_1#1$1",duration=2,afrom=0,ato=0.7)] [delay(time=3)] [bgeffect] [charslot(slot="m",name="avg_2024_chyue_1#7$1")] [name="朔"]令?! [name="朔"]令,你不该来这里!还是说,梦已经...... [bgeffect(name="$eb_smoke_ptc",layer=1)] [charslot(slot = "m", name = "avg_2023_ling_1#4$1",afrom=0,ato=0.7)] [name="令"]谁料平生......狂酒客...... [multiline(name="令",delay=0.05)]如今......变作...... [dialog] [charslot(duration=1)] [delay(time=1)] 令仍然闭着双眼。大梦尚未醒来。 只是,哪怕身在梦中,她仍然感受得到,梦中的兄弟姐妹也感受得到,祂已经近在咫尺。 [dialog] [charslot] [bgeffect] [charslot(slot="m",name="avg_2024_chyue_1#3$1")] [delay(time=1)] [name="朔"]事已至此...... [charslot(slot="m",name="avg_2024_chyue_1#4$1")] [name="朔"]......也唯有死而后已。 [dialog] [charslot(duration=0.5)] [playsound(key="$d_avg_swordexsheath")] 清醒的朔抽出那柄尚未饮血的剑。 梦中的令将提灯斜斜指向岁兽的身躯。 岁兽也终于回头,面对着自己的分身—— [Dialog] [stopmusic(fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [Background(image="70_g9_oldbattlefield",screenadapt="coverall")] [charslot(slot="m",name="avg_2027_wang_1#1$1",bstart=0.2,bend=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot = "m", focus = "n")] 然而,在整个战场上一切的人,一切的兽即将开始一切的厮杀之前,一个浑身血污的黑色身影出现在岁兽身后。 [dialog] [charslot] [playMusic(intro="$m_bat_act23side_02_intro",key="$m_bat_act23side_02_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_2129_1#1$1",bstart=0.2,bend=0.6,duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_2027_wang_1#1$1",bstart=0.2,bend=0.6)] [name="望"]抓住你了。 [charslot(slot="m",name="avg_npc_2129_1#1$1",bstart=0.2,bend=0.6)] [name="???"]你—— [charslot(slot="m",name="avg_2027_wang_1#1$1",bstart=0.2,bend=0.6)] [name="望"]穿越无数梦境中的梦境,现在所有的我,所有的我们,都在此处。你无处可去。 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_2129_1#1$1",bstart=0.2,bend=0.6)] [name="???"]你敢?!杀了我,你也会灰飞烟灭,你的所有家人都会灰飞烟灭—— [charslot(slot="m",name="avg_2027_wang_1#1$1",bstart=0.2,bend=0.6)] 望没有答话,而是用他那柄直刀的刀身,准确地贯穿了他追寻了不知多少个梦境的,自己的倒影的咽喉。 [dialog] [charslot(slot="m",name="avg_npc_2129_1#1$1",bstart=0.2,bend=0.6)] [delay(time=0.5)] [CameraShake(duration=0.2, xstrength=20, ystrength=20, vibrato=40, randomness=90, fadeout=true, block=false)] [playsound(key="$knifegore")] [charslot(slot="m",name="avg_npc_2129_1#1$1",bstart=0.2,bend=0.6)] [playsound(key="$d_avg_swordsplitair")] [avgdisplay(id = "1", style = "bgeffect", name = "$eb_steam_sw", slot = "charover", layer = 1)] [Blocker(a=1, r=1, g=1, b=1, fadetime=2, block=true)] [bgeffect(name="$eb_wlfmster_04",layer=4)] [cameraeffect(effect="Colorinverse", keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 无数梦境中奇诡的景象自喉部的创口喷涌而出。 山岳,巨兽,军阵......白色的梦在天地间蒸腾、翻滚,梦外的军队、代理人,甚至那头巨兽,都被鲜血般滚烫的白色雾气包裹。 [dialog] [Blocker(a=1, r=1, g=1, b=1, fadetime=1.5, block=true)] [cameraeffect(effect="Colorinverse", keep=false)] [Background(image="70_g9_oldbattlefield",screenadapt="coverall",fadetime=0, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [playsound(key="$bodyfalldown1")] [bgeffect] [charslot(slot = "m",posfrom = "0,0", posto = "0,-70",duration = 0.6)] [charslot(duration=0.6)] [delay(time=1)] 直到那白色的身影颓然倒地,人们才看清,地上倒着两具已然失却生机的躯体。 一个是望,另一个是与望酷似,却连断了气都还满脸戾气的人,不知是何许人也。 [dialog] [delay(time=1)] [charslot(slot="m",name="avg_2024_chyue_1#7$1")] [name="朔"]令?! [dialog] [charslot(slot = "m", name = "avg_2023_ling_1#4$1",afrom=0,ato=0.7)] [bgeffect(name="$eb_smoke_ptc",layer=1)] [delay(time=0.5)] [charslot(duration=1)] [delay(time=1)] 和那两具躯体倒地同时,令,和令梦中的弟妹们,也在同一时刻湮灭,归于虚无。 [bgeffect] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_2024_chyue_1#5$1")] [name="朔"]令! [charslot] [playsound(key="$d_avg_hugemonster_sad")] 岁兽忽然发出哀鸣,与最后一个代理人悲怆的长啸重叠在一起。 [dialog] [stopmusic(fadetime=3)] [delay(time=1)] [effect(name="$e_wangbreak",layer=1)] [playsound(key="$d_avg_weiqi_heavy")] [delay(time=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [charslot] [cameraeffect(effect="Colorinverse", keep=false)] [delay(time=2)] [bgeffect] [Background(image="70_g7_suilingcore",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=1)] [playMusic(key="$m_sys_act14mini_loop", volume=0.6)] [charslot(slot = "m", name = "avg_2027_wang_1#11$1",duration=1)] [delay(time=2)] [name="望"]你还在试图用这样的幻景使我动摇......徒劳无功。 [name="望"]“谁料平生狂酒客,如今变作酒悲人。” [name="望"]这不是令会吟的诗。哪怕大限将至,也是如此。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="......呵,这次又耗了多少棋子?", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot = "m", name = "avg_2027_wang_1#1$1")] [name="望"]......你可以自己去数。 [name="望"]你也许觉得我的棋子剩余不多,可你的记忆,又有多少留存? [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="不多。", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但你可能忘却了一件事情。", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你真的觉得,区区十二分之一再度分裂而成的几枚碎片,足以和与整片大地同生的我争胜?", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="记得吗?", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你上次的败亡,与这次别无二致。", x=300, y=330, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [Dialog] [delay(time=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [bgeffect] [stopmusic(fadetime=2)] [hidecgitem] [Image] [charslot]